Basic system
¡°Myths & Heroes¡± adopts Object Software¡¯s 4th generation five-element system. The attributes of each of the five elements reflects a certain capability or effect. For example, metal element affects the basic damage of a character. After joining a faction, the character will be much more influenced by the five elements. For example, some factions will provide special training so that players will increase their rate of deadly attack against monsters by increasing their metal attributes.
There are three classes in ¡°Myths & Heroes¡±. But it doesn¡¯t mean that players can only play the game in a mere three ways. They can create their special characters by trying different talents, skills and sub-skills. Therefore each class has several sub-classes. With collaboration of players, various ways of playing the game can be created. For example, usually an assassin is regarded as a person who can cause a lot of damage. But players can increase the dodging talent and develop the related sub-skills of assassins. Thus assassins can be like tanks who cannot be hit.
Stage system
Stages in ¡°Myths & Heroes¡± are special. For example, for searching an important map in an underground palace which is occupied by a lot of monsters, players can either kill the monsters to get it or infiltrate into the palace to steal it.
What¡¯s more, the server will record the time which the players used for finishing the quests in the stage. And players will be rewarded according to the time they take. The server can also plentifully reward the top three players who finish the quests fastest in regular time. And the reward will be announced to all players. Therefore, players can take the stage quests again and again to challenge themselves and to improve their ranking.
Pet system
Pets in ¡°Myths & Heroes¡± will help the players a lot. The pets will help the players with their living skills such as operating the storage chest. How delighted a player will be when he is helped by his pet if he picks up a rare item but has not enough inventory space!
There is an independent mini pet client. With this client, players can gain Exp, items and so on without logging in the game.
Social system
¡°Myths & Heroes¡± is also a channel through which players can communicate with each other. Players can make friends or swear to be brothers. A player can even send an item on which the creator¡¯s name and his best regards are carved to his friend. How thrilled the player will be when he receives such a gift! A couple of lovers can build their home on a sky-floating island like a hanging garden. How romantic it will be! With this social system, players can form factions, form alliances or enemies or group regiments to seize castles or resources.
A talent sub-system is available in the social system of ¡°Myths & Heroes¡±. Everybody in a social organization has his capability attributes. A player can be a leader, a manager, a constructor, a diplomat or a spy. |